Dig deep into Hooks
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Hooks Recipes
useEventListener
import { useState, useRef, useEffect, useCallback } from 'react';
// Usage
function App(){
// State for storing mouse coordinates
const [coords, setCoords] = useState({ x: 0, y: 0 });
// Event handler utilizing useCallback ...
// ... so that reference never changes.
const handler = useCallback(
({ clientX, clientY }) => {
// Update coordinates
setCoords({ x: clientX, y: clientY });
},
[setCoords]
);
// Add event listener using our hook
useEventListener('mousemove', handler);
return (
<h1>
The mouse position is ({coords.x}, {coords.y})
</h1>
);
}
// Hook
function useEventListener(eventName, handler, element = window){
// Create a ref that stores handler
const savedHandler = useRef();
// Update ref.current value if handler changes.
// This allows our effect below to always get latest handler ...
// ... without us needing to pass it in effect deps array ...
// ... and potentially cause effect to re-run every render.
useEffect(() => {
savedHandler.current = handler;
}, [handler]);
useEffect(
() => {
// Make sure element supports addEventListener
// On
const isSupported = element && element.addEventListener;
if (!isSupported) return;
// Create event listener that calls handler function stored in ref
const eventListener = event => savedHandler.current(event);
// Add event listener
element.addEventListener(eventName, eventListener);
// Remove event listener on cleanup
return () => {
element.removeEventListener(eventName, eventListener);
};
},
[eventName, element] // Re-run if eventName or element changes
);
};
useWhyDidYouUpdate
import { useState, useEffect, useRef } from 'react';
// Let's pretend this <Counter> component is expensive to re-render so ...
// ... we wrap with React.memo, but we're still seeing performance issues :/
// So we add useWhyDidYouUpdate and check our console to see what's going on.
const Counter = React.memo(props => {
useWhyDidYouUpdate('Counter', props);
return <div style={props.style}>{props.count}</div>;
});
function App() {
const [count, setCount] = useState(0);
const [userId, setUserId] = useState(0);
// Our console output tells use that the style prop for <Counter> ...
// ... changes on every render, even when we only change userId state by ...
// ... clicking the "switch user" button. Oh of course! That's because the
// ... counterStyle object is being re-created on every render.
// Thanks to our hook we figured this out and realized we should probably ...
// ... move this object outside of the component body.
const counterStyle = {
fontSize: '3rem',
color: 'red'
};
return (
<div>
<div className="counter">
<Counter count={count} style={counterStyle} />
<button onClick={() => setCount(count + 1)}>Increment</button>
</div>
<div className="user">
<img src={`http://i.pravatar.cc/80?img=${userId}`} />
<button onClick={() => setUserId(userId + 1)}>Switch User</button>
</div>
</div>
);
}
// Hook
function useWhyDidYouUpdate(name, props) {
// Get a mutable ref object where we can store props ...
// ... for comparison next time this hook runs.
const previousProps = useRef();
useEffect(() => {
if (previousProps.current) {
// Get all keys from previous and current props
const allKeys = Object.keys({ ...previousProps.current, ...props });
// Use this object to keep track of changed props
const changesObj = {};
// Iterate through keys
allKeys.forEach(key => {
// If previous is different from current
if (previousProps.current[key] !== props[key]) {
// Add to changesObj
changesObj[key] = {
from: previousProps.current[key],
to: props[key]
};
}
});
// If changesObj not empty then output to console
if (Object.keys(changesObj).length) {
console.log('[why-did-you-update]', name, changesObj);
}
}
// Finally update previousProps with current props for next hook call
previousProps.current = props;
});
}
useKeyPress
import { useState, useEffect } from 'react';
// Usage
function App() {
// Call our hook for each key that we'd like to monitor
const happyPress = useKeyPress('h');
const sadPress = useKeyPress('s');
const robotPress = useKeyPress('r');
const foxPress = useKeyPress('f');
return (
<div>
<div>h, s, r, f</div>
<div>
{happyPress && '😊'}
{sadPress && '😢'}
{robotPress && '🤖'}
{foxPress && '🦊'}
</div>
</div>
);
}
// Hook
function useKeyPress(targetKey) {
// State for keeping track of whether key is pressed
const [keyPressed, setKeyPressed] = useState(false);
// If pressed key is our target key then set to true
function downHandler({ key }) {
if (key === targetKey) {
setKeyPressed(true);
}
}
// If released key is our target key then set to false
const upHandler = ({ key }) => {
if (key === targetKey) {
setKeyPressed(false);
}
};
// Add event listeners
useEffect(() => {
window.addEventListener('keydown', downHandler);
window.addEventListener('keyup', upHandler);
// Remove event listeners on cleanup
return () => {
window.removeEventListener('keydown', downHandler);
window.removeEventListener('keyup', upHandler);
};
}, []); // Empty array ensures that effect is only run on mount and unmount
return keyPressed;
}
useOnScreen
import { useState, useEffect, useRef } from 'react';
// Usage
function App() {
// Ref for the element that we want to detect whether on screen
const ref = useRef();
// Call the hook passing in ref and root margin
// In this case it would only be considered onScreen if more ...
// ... than 300px of element is visible.
const onScreen = useOnScreen(ref, '-300px');
return (
<div>
<div style={{ height: '100vh' }}>
<h1>Scroll down to next section 👇</h1>
</div>
<div
ref={ref}
style={{
height: '100vh',
backgroundColor: onScreen ? '#23cebd' : '#efefef'
}}
>
{onScreen ? (
<div>
<h1>Hey I'm on the screen</h1>
<img src="https://i.giphy.com/media/ASd0Ukj0y3qMM/giphy.gif" />
</div>
) : (
<h1>Scroll down 300px from the top of this section 👇</h1>
)}
</div>
</div>
);
}
// Hook
function useOnScreen(ref, rootMargin = '0px') {
// State and setter for storing whether element is visible
const [isIntersecting, setIntersecting] = useState(false);
useEffect(() => {
const observer = new IntersectionObserver(
([entry]) => {
// Update our state when observer callback fires
setIntersecting(entry.isIntersecting);
},
{
rootMargin
}
);
if (ref.current) {
observer.observe(ref.current);
}
return () => {
observer.unobserve(ref.current);
};
}, []); // Empty array ensures that effect is only run on mount and unmount
return isIntersecting;
}
usePrevious
import { useState, useEffect, useRef } from 'react';
// Usage
function App() {
// State value and setter for our example
const [count, setCount] = useState(0);
// Get the previous value (was passed into hook on last render)
const prevCount = usePrevious(count);
// Display both current and previous count value
return (
<div>
<h1>Now: {count}, before: {prevCount}</h1>
<button onClick={() => setCount(count + 1)}>Increment</button>
</div>
);
}
// Hook
function usePrevious(value) {
// The ref object is a generic container whose current property is mutable ...
// ... and can hold any value, similar to an instance property on a class
const ref = useRef();
// Store current value in ref
useEffect(() => {
ref.current = value;
}, [value]); // Only re-run if value changes
// Return previous value (happens before update in useEffect above)
return ref.current;
}
useWindowSize
import { useState, useEffect } from 'react';
// Usage
function App() {
const size = useWindowSize();
return (
<div>
{size.width}px / {size.height}px
</div>
);
}
// Hook
function useWindowSize() {
// Initialize state with undefined width/height so server and client renders match
// Learn more here: https://joshwcomeau.com/react/the-perils-of-rehydration/
const [windowSize, setWindowSize] = useState({
width: undefined,
height: undefined,
});
useEffect(() => {
// Handler to call on window resize
function handleResize() {
// Set window width/height to state
setWindowSize({
width: window.innerWidth,
height: window.innerHeight,
});
}
// Add event listener
window.addEventListener("resize", handleResize);
// Call handler right away so state gets updated with initial window size
handleResize();
// Remove event listener on cleanup
return () => window.removeEventListener("resize", handleResize);
}, []); // Empty array ensures that effect is only run on mount
return windowSize;
}
useHover
import { useRef, useState, useEffect } from 'react';
// Usage
function App() {
const [hoverRef, isHovered] = useHover();
return (
<div ref={hoverRef}>
{isHovered ? '😁' : '☹️'}
</div>
);
}
// Hook
function useHover() {
const [value, setValue] = useState(false);
const ref = useRef(null);
const handleMouseOver = () => setValue(true);
const handleMouseOut = () => setValue(false);
useEffect(
() => {
const node = ref.current;
if (node) {
node.addEventListener('mouseover', handleMouseOver);
node.addEventListener('mouseout', handleMouseOut);
return () => {
node.removeEventListener('mouseover', handleMouseOver);
node.removeEventListener('mouseout', handleMouseOut);
};
}
},
[ref.current] // Recall only if ref changes
);
return [ref, value];
}
useAsync
const useAsync = fn => {
const initialState = { loading: false, error: null, value: null };
const stateReducer = (_, action) => {
switch (action.type) {
case 'start':
return { loading: true, error: null, value: null };
case 'finish':
return { loading: false, error: null, value: action.value };
case 'error':
return { loading: false, error: action.error, value: null };
}
};
const [state, dispatch] = React.useReducer(stateReducer, initialState);
const run = async (args = null) => {
try {
dispatch({ type: 'start' });
const value = await fn(args);
dispatch({ type: 'finish', value });
} catch (error) {
dispatch({ type: 'error', error });
}
};
return { ...state, run };
};
const RandomImage = props => {
const imgFetch = useAsync(url =>
fetch(url).then(response => response.json())
);
return (
<div>
<button
onClick={() => imgFetch.run('https://dog.ceo/api/breeds/image/random')}
disabled={imgFetch.isLoading}
>
Load image
</button>
<br />
{imgFetch.loading && <div>Loading...</div>}
{imgFetch.error && <div>Error {imgFetch.error}</div>}
{imgFetch.value && (
<img
src={imgFetch.value.message}
alt="avatar"
width={400}
height="auto"
/>
)}
</div>
);
};
ReactDOM.render(<RandomImage />, document.getElementById('root'));
useComponentDidMount
const useComponentDidMount = onMountHandler => {
React.useEffect(() => {
onMountHandler();
}, []);
};
const Mounter = () => {
useComponentDidMount(() => console.log('Component did mount'));
return <div>Check the console!</div>;
};
ReactDOM.render(<Mounter />, document.getElementById('root'));
useComponentWillUnmount
const useComponentWillUnmount = onUnmountHandler => {
React.useEffect(
() => () => {
onUnmountHandler();
},
[]
);
};
const Unmounter = () => {
useComponentWillUnmount(() => console.log('Component will unmount'));
return <div>Check the console!</div>;
};
ReactDOM.render(<Unmounter />, document.getElementById('root'));
useInterval
const useInterval = (callback, delay) => {
const savedCallback = React.useRef();
React.useEffect(() => {
savedCallback.current = callback;
}, [callback]);
React.useEffect(() => {
function tick() {
savedCallback.current();
}
if (delay !== null) {
let id = setInterval(tick, delay);
return () => clearInterval(id);
}
}, [delay]);
};
const Timer = props => {
const [seconds, setSeconds] = React.useState(0);
useInterval(() => {
setSeconds(seconds + 1);
}, 1000);
return <p>{seconds}</p>;
};
ReactDOM.render(<Timer />, document.getElementById('root'));
useTimeout
const useTimeout = (callback, delay) => {
const savedCallback = React.useRef();
React.useEffect(() => {
savedCallback.current = callback;
}, [callback]);
React.useEffect(() => {
function tick() {
savedCallback.current();
}
if (delay !== null) {
let id = setTimeout(tick, delay);
return () => clearTimeout(id);
}
}, [delay]);
};
const OneSecondTimer = props => {
const [seconds, setSeconds] = React.useState(0);
useTimeout(() => {
setSeconds(seconds + 1);
}, 1000);
return <p>{seconds}</p>;
};
ReactDOM.render(<OneSecondTimer />, document.getElementById('root'));
useToggler
const useToggler = initialState => {
const [value, setValue] = React.useState(initialState);
const toggleValue = React.useCallback(() => setValue(prev => !prev), []);
return [value, toggleValue];
};
const Switch = () => {
const [val, toggleVal] = useToggler(false);
return <button onClick={toggleVal}>{val ? 'ON' : 'OFF'}</button>;
};
ReactDOM.render(<Switch />, document.getElementById('root'));
useFetch
const useFetch = (url, options) => {
const [response, setResponse] = React.useState(null);
const [error, setError] = React.useState(null);
React.useEffect(() => {
const fetchData = async () => {
try {
const res = await fetch(url, options);
const json = await res.json();
setResponse(json);
} catch (error) {
setError(error);
}
};
fetchData();
}, []);
return { response, error };
};
const ImageFetch = props => {
const res = useFetch('https://dog.ceo/api/breeds/image/random', {});
if (!res.response) {
return <div>Loading...</div>;
}
const imageUrl = res.response.message;
return (
<div>
<img src={imageUrl} alt="avatar" width={400} height="auto" />
</div>
);
};
ReactDOM.render(<ImageFetch />, document.getElementById('root'));
useNavigatorOnLine
const getOnLineStatus = () =>
typeof navigator !== 'undefined' && typeof navigator.onLine === 'boolean'
? navigator.onLine
: true;
const useNavigatorOnLine = () => {
const [status, setStatus] = React.useState(getOnLineStatus());
const setOnline = () => setStatus(true);
const setOffline = () => setStatus(false);
React.useEffect(() => {
window.addEventListener('online', setOnline);
window.addEventListener('offline', setOffline);
return () => {
window.removeEventListener('online', setOnline);
window.removeEventListener('offline', setOffline);
};
}, []);
return status;
};
const StatusIndicator = () => {
const isOnline = useNavigatorOnLine();
return <span>You are {isOnline ? 'online' : 'offline'}.</span>;
};
ReactDOM.render(<StatusIndicator />, document.getElementById('root'));
useMediaQuery
const useMediaQuery = (query, whenTrue, whenFalse) => {
if (typeof window === 'undefined' || typeof window.matchMedia === 'undefined')
return whenFalse;
const mediaQuery = window.matchMedia(query);
const [match, setMatch] = React.useState(!!mediaQuery.matches);
React.useEffect(() => {
const handler = () => setMatch(!!mediaQuery.matches);
mediaQuery.addListener(handler);
return () => mediaQuery.removeListener(handler);
}, []);
return match ? whenTrue : whenFalse;
};
const ResponsiveText = () => {
const text = useMediaQuery(
'(max-width: 400px)',
'Less than 400px wide',
'More than 400px wide'
);
return <span>{text}</span>;
};
ReactDOM.render(<ResponsiveText />, document.getElementById('root'));
useTouch
import React from 'react';
function useTouch(): [
boolean,
{
onTouchStart: (e: React.TouchEvent) => void;
onTouchEnd: (e: React.TouchEvent) => void;
}
] {
const [isTouched, setTouched] = React.useState(false);
const bind = React.useMemo(
() => ({
onTouchStart: (e: React.TouchEvent) => void setTouched(true),
onTouchEnd: (e: React.TouchEvent) => void setTouched(false),
}),
[]
);
return [isTouched, bind];
}
export default useTouch;
useCookie
import { useState } from 'react';
const setCookie = (name, value, days, path) => {
const expires = new Date(Date.now() + days * 864e5).toUTCString();
document.cookie = `${name}=${encodeURIComponent(value)}; expires=${expires}; path=${path}`;
};
const getCookie = (name) => document.cookie.split('; ').reduce((r, v) => {
const parts = v.split('=');
return parts[0] === name ? decodeURIComponent(parts[1]) : r;
}, '');
const useCookie = (cookieName, initialValue) => {
const [cookieValue, setCookieValue] = useState(() => getCookie(cookieName) || initialValue);
const updateCookie = (value, days = 365, path = '/') => {
setCookieValue(value);
setCookie(cookieName, value, days, path);
};
const deleteCookie = (path = '/') => {
updateCookie('', -1, path);
setCookieValue(null);
};
return [cookieValue, updateCookie, deleteCookie];
};
export default useCookie;
// Usage
// const App = () => {
// const [userToken, setUserToken, deleteUserToken] = useCookie('token', '0');
// render(
// <div>
// <p>{userToken}</p>
// <button onClick={() => setUserToken('123')}>Change token</button>
// <button onClick={() => deleteUserToken()}>Delete token</button>
// </div>
// );
// };
useLogger
import { useEffect } from 'react';
export function useLogger(name: string, props: any): void {
useEffect(() => {
console.log(`${name} has mounted`);
return () => console.log(`${name} has unmounted`);
}, [name]);
useEffect(() => {
console.log(`${name} Props updated`, props);
});
}
export default useLogger;
useTitle
import { useEffect } from "react";
const useTitle = title => {
useEffect(() => {
document.title = title;
}, [title]);
};
export default useTitle;
useLifecycles
import { useEffect } from 'react';
const useLifecycles = (mount, unmount?) => {
useEffect(() => {
if (mount) {
mount();
}
return () => {
if (unmount) {
unmount();
}
};
}, []);
};
export default useLifecycles;
useRendersCount
import { useRef } from 'react';
export function useRendersCount(): number {
return ++useRef(0).current;
}
useUpdate
// 强制组件重新渲染的 hook。
import { useCallback, useState } from 'react';
const useUpdate = () => {
const [, setState] = useState({});
return useCallback(() => setState({}), []);
};
export default useUpdate;
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